Game Life

Crowdsourcing: A Definition

  • I like to use two definitions for crowdsourcing:

    The White Paper Version: Crowdsourcing is the act of taking a job traditionally performed by a designated agent (usually an employee) and outsourcing it to an undefined, generally large group of people in the form of an open call.

    The Soundbyte Version: The application of Open Source principles to fields outside of software.

Crowdsourcing in the News

  • March 25, 2007: New York Times and NPR's On the Media
    Another twofer: First, in yesterday's Times Jason Pontin takes a first-hand look at Mechanical Turk, ChaCha.com and Jeff Bezos' notion of "artificial artifical intelligence." His experience is less than satisfactory, and a reminder that not everything should be crowdsourced.

    My favorite NPR show, On the Media, interviews TPM Muckraker's Paul Kiel about the site's recent experiment in crowdsourcing. Muckraker asked its readers to parse the 3,000 emails pertaining to the firing of federal prosecutors that Dept. of Justice released last week. Within hours Muckraker readers were ferreting out compromising passages, some of which led to news leads for MSM pubs, further evidence that the crowd has a promising future in performing investigative functions. Shady politicians (is that phrase redundant?) beware.
  • March 19, 2007: New York Times and Detroit Free Press
    Today's a twofer: The New York Times' David Carr writes about Assignment Zero in his column, "The Media Equation." I edited David a few times at the now defunct Inside.com (It shined brightly but briefly). If memory serves, he could recall obscure circulation figures on certain newspapers and magazines from memory. No mean media critic, in other words. So I was elated to see him give Assignment Zero a cautiously optimistic treatment.

    Crowdsourcing also made the Detroit Free Press today, where religion writer David Crumm writes about how theologians and pastors are using the model to let their congregations "shape a church's worship and programs." I haven't followed the crowdsourcing in religion angle as much as I'd like, and this is a great introduction to the subject.
  • March 16, 2007: Radio: WNYC - Crowdsourcing and Music
    Does user-generated content threaten the recording industry? That presumes there's still a recording industry to speak of. I'm kidding—kinda. But CD sales get more and more anemic and companies building businesses out of unknown bands—call it music by the crowd—look more and more interesting (and viable) all the time. Yesterday I was on one of my favorite WNYC shows, "Soundcheck" discussing all this and more. Stream or download the show here. You can listen to my segment alone (it runs about 20 minutes), but I recommend you listen to the opening segment on the bizarre-but-intriguing midomi.com. Midomi is a social networking site that allows you to search for music by singing a few bars into a microphone connected to your computer. Soundcheck brought in a trained opera singer to put Midomi's software to the test, with humorous results. American Idol-meets-Myspace-meets-iTunes-meets-voice-recognition-software. That's some mash-up. What will those Stanford smarties dream up next?
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June 12, 2006

Customer-Made: the Site

To some extent this Web site is intended to provide a look inside a reporter's notebook. In that spirit, I'd like to direct everyone following the crowdsourcing phenomenon to this incredible resource from the cool hunters at Trendwatching.com. Called Customer-Made (and not to be confused with a recent conference by same name held in Copenhagen earlier this Spring), the site is an impressively comprehensive list of companies that have begun employing a crowdsourcing model to design, create various product lines, from cars to T-Shirts. It should be noted, there's an emphasis on product design, the sexier the better. As I didn't explore that topic in the main article I didn't draw extensively from Customer-Made in putting together the Wired article. Customer-Made did hip me to shoemaker John Fluevog's very cool Open Source Footwear program, which I mention in a sidebar in the original piece. For what it's worth, I view the emergence of crowdsourced product design as closely related to forms of so-called "user-generated content," though it's rarely categorized as such. The same conditions that are encouraging people to create their own viral videos -- namely, nominal production costs and increasingly sophisticated aesthetic sensibilities among consumers -- encourage people to design their own shoes. Those shoes are "customer made" no matter what. It's only crowdsourcing once a company takes that design, fabricates is in mass quantity and sell it. Final note: Sorry for the inexcusable lag between posts. I've been suffering through a week without Internet connectivity, to speak of. Bad timing. Hope you're still with me!

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The Rise of Crowdsourcing

  • Read the original article about crowdsourcing, published in the June, 2006 issue of Wired Magazine.